LL Bronze's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: LL Bronze#ZED (Lux)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute3.2
Better than 98% of Gold Support players (median 1.2)
Better than 99% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute455
Better than 98% of Gold Support players (median 317)
Better than 99% of Diamond Support players (median 310)
At Challenger level
Damage per minute1,459
Better than 99% of Gold Support players (median 430)
Better than 99% of Diamond Support players (median 336)
At Challenger level
Kill participation48%
Better than 42% of Gold Support players (median 50%)
Better than 27% of Diamond Support players (median 55%)
At Iron level
Share of team damage24%
Better than 95% of Gold Support players (median 12%)
Better than 98% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.03
Better than 32% of Gold Support players (median 2.31)
Better than 15% of Diamond Support players (median 2.64)
At Bronze level
KDA ratio2.00
Better than 39% of Gold Support players (median 2.43)
Better than 38% of Diamond Support players (median 2.65)
Below the Iron median
Deaths16
Better than 1% of Gold Support players (median 7)
Better than 1% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit95
Better than 94% of Gold Support players (median 26)
Better than 97% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged98
Better than 92% of Gold Support players (median 25)
Better than 94% of Diamond Support players (median 24)