Lee Sin
The Blind Monk
Lee Sin win rate by rank Jungle
| Rank | Win rate | Pick rate | Ban rate | Games | KDA | CS/min | Damage/min |
|---|---|---|---|---|---|---|---|
| All ranks | 48.0% | 8.7% | 5.2% | 100 | 4.37 | 6.5 | 659 |
| Iron–Silver | 57.1% | 4.1% | 1.2% | 14 | 2.90 | 5.5 | 578 |
| Gold–Emerald | 36.0% | 7.2% | 2.9% | 25 | 3.45 | 5.8 | 633 |
| Diamond+ | 50.8% | 13.2% | 10.0% | 61 | 5.09 | 7.0 | 688 |
Sampled from 1,150 ranked Solo/Duo games in the last 21 days.
Lee Sin build Jungle
Core items


36.8% win rate, 19 games

66.7% win rate, 6 games
60.0% win rate, 5 games

40.0% win rate, 5 games
Starting items


42.3%, 26 games
34.8%, 23 games
Runes






47.4%, 38 games





38.5%, 13 games
Summoner spells

48.0%, 100 games
Skill max order
- Q › W › E48.8%, 86 games
- Q › E › W42.9%, 14 games
Lee Sin matchups Jungle
Lee Sin abilities

PassiveFlurry
After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

QSonic Wave / Resonating Strike
Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
Cooldown 10/9/8/7/6s, cost 50

WSafeguard / Iron Will
Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will. Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.
Cooldown 7s, cost 50

ETempest / Cripple
Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple. Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.
Cooldown 8s, cost 50

RDragon's Rage
Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.
Cooldown 110/85/60s
Tips for playing Lee Sin
Playing as Lee Sin
- Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
- Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
- Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).
Playing against Lee Sin
- Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
- Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
- Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.
Lee Sin lore
A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.