Kindred

Kindred

The Eternal Hunters

  • Marksman

Kindred win rate by rank Jungle

RankWin ratePick rateBan rateGamesKDACS/minDamage/min
All ranks43.3%2.6%1.0%303.266.5776
Iron–Silver37.5%4.7%0.6%162.545.8738
Gold–Emerald100.0%0.3%0.9%11.506.4608
Diamond+46.2%2.8%1.3%134.277.3836

Sampled from 1,150 ranked Solo/Duo games in the last 21 days.

Kindred build Jungle

Core items

  1. Kraken SlayerThe CollectorLord Dominik's Regards66.7% win rate, 6 games
  2. Kraken SlayerThe Collector25.0% win rate, 4 games
  3. Trinity ForceThe CollectorInfinity Edge100.0% win rate, 2 games
  4. The CollectorInfinity EdgeSerylda's Grudge0.0% win rate, 1 game

Starting items

  1. Scorchclaw PupHealth PotionStealth Ward28.6%, 7 games
  2. Scorchclaw PupStealth Ward66.7%, 6 games

Runes

  1. Press the AttackTriumphLegend: AlacrityCoup de GraceDominationSudden ImpactTreasure Hunter55.6%, 9 games
  2. ConquerorTriumphLegend: AlacrityCoup de GraceDominationSudden ImpactTreasure Hunter25.0%, 4 games

Summoner spells

  1. FlashSmite44.8%, 29 games
  2. GhostSmite0.0%, 1 game

Skill max order

  1. Q › W › E42.9%, 28 games
  2. Q › E › W50.0%, 2 games

Kindred abilities

  1. PassiveMark of the Kindred

    Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

  2. QDance of Arrows

    Kindred tumbles and shoots up to three arrows at nearby targets.

    Cooldown 9s, cost 35

  3. WWolf's Frenzy

    Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.

    Cooldown 18/17/16/15/14s, cost 40

  4. EMounting Dread

    Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.

    Cooldown 14/12.5/11/9.5/8s

  5. RLamb's Respite

    Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.

    Cooldown 160/140/120s, cost 100

Tips for playing Kindred

Playing as Kindred

  • Moving around between attacks while jungling will help you avoid damage and also generate more heals from Wolf's Frenzy.
  • Pick which Hunts you want to pursue carefully; getting many of them is the key to success as the game goes on.
  • Don't go in first to a large team fight. Wait for your teammates to initiate.

Playing against Kindred

  • Kindred is fragile - turn the pressure up on her, and she will be forced to play cautiously.
  • Clear the Hunts Wolf activates on jungle camps to slow down Kindred's damage output.
  • When Kindred uses Lamb's Respite get inside, it stops all champions from dying.

Kindred lore

Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death.